![]() Meanwhile, Rymer confirmed he has taken on the role of Lead Combat Designer at inXile Entertainment and is working on an unannounced game. God of War's Senior Combat Designer has also left Sony Santa Monica. ![]() At this new studio, Stadia Games and Entertainment VP Jade Raymond says Shannon Studstill and her studio will "focus on delivering exclusive games, using new gameplay mechanics, creative ways to play together and unique interaction models that we’re just starting to explore." Raymond also teases that Studstill's next game will be a "new IP." Following the acquisition of Typhoon Studios in January, this move and studio opening shows that Google still has faith in Stadia's long-term prospects, despite the concerns of many developers. Studstill is poised to lead a new branch of Stadia Games and Entertainment in Playa Vista, California. Santa Monica Studio Head and Executive Producer Shannon Studstill has left for a role at Stadia, while God of War's Senior Combat Designer Dean Rymer revealed he is working on an unannounced game at Microsoft subsidiary inXile Entertainment. Both Google and Microsoft have a blind spot when it comes to first-party action-adventure games like God of War, but these new hires seem intended to change that. Unfortunately, there is absolutely zero DLC coming, meaning Kratos has reached the end of his journey.God of War 2has all but been confirmed by Sony Santa Monica, but one has to wonder how the project will turn out now that top talent has left the lauded developer this week. It's gone on to win numerous accolades, including Game of the Year at 2019's GDC Awards (and others), and even secured a spot on Metacritic's Games of the 2010s Decade. Though Santa Monica has developed most of the God of War entries, the studio's 2018 effort is perhaps the franchise's most successful. With her vast experience and deep understanding of the studio's distinct creative DNA, she is perfectly positioned to lead Santa Monica Studio to a bold and exciting future." After nearly two decades and countless substantial contributions to Santa Monica Studio's rich legacy, Yumi has the unquestioned respect and trust of her peers. Her project management prowess and meticulous oversight of 2018's God of War helped the title fully realize its groundbreaking potential. "Taking over as studio head is Yumi Yang, a 19-year PlayStation veteran with an extensive background in product development and heavy involvement across many of Santa Monica Studio's biggest games. All of PlayStation is better for and grateful of her many years of exemplary service and bold creative vision. ![]() In her role as VP of Product Development, Shannon helped smaller independent teams incubate within the studio, leading to groundbreaking works like Journey and The Unfinished Swan. ![]() "Under her leadership, the studio she helped found over twenty years ago masterfully reinvented itself and its greatest franchise with 2018's Game of the Year, God of War. "We extend our warmest congratulations to Shannon Studstill on her new role," a Sony spokesperson told GameSpot. And also like Studstill, Yang previously worked on 2018's God of War. During her time in the industry, she, like Studstill, had a brief stint at Electronic Arts as a development director before going back to the Los Angeles-based studio. Yang has worked at Sony Santa Monica for nearly 20 years, starting first as a senior producer and jumping all the way up to director of product development before taking over as studio head. After former SIE Santa Monica Studio boss Shannon Studstill left the company to head up a new Google Stadia studio in Playa Vista, California, Sony PlayStation has announced that her replacement is Yumi Yang. ![]()
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